SetUploadLowTransferRateThreshold
Sets the low transfer rate threshold of an upload in bytes/sec.
If the transfer rate dips below the given threshold longer than the specified timeout, the transfer will fail.
By default this is set to 50 bytes/sec.
tip
This timeout method does not work on Unity mobile platforms.
Method Parameters
Parameter | Description |
---|---|
bytesPerSec | The low transfer rate threshold in bytes/sec |
Usage
http://localhost:3000
- C#
- C++
- Objective-C
- Java
- JavaScript
- Dart
- Cloud Code
- Raw
int minTransferRate = 1500;
_bc.SetUploadLowTransferRateThreshold(minTransferRate);
int minTransferRate = 1500;
_bc->setUploadLowTransferRateThreshold(minTransferRate);
int minTransferRate = 1500;
[_bc setUploadLowTransferRateThreshold:minTransferRate];
// N/A
// N/A
int minTransferRate = 1500;
_bc.setUploadLowTransferRateThreshold(minTransferRate:minTransferRate);
// N/A
// N/A