ReadInProgressMilestones
Method retrieves the list of in progress milestones.
Service | Operation |
---|---|
gamification | READ_IN_PROGRESS_MILESTONES |
Method Parameters
Parameter | Description |
---|---|
includeMetaData | Whether to return meta data as well |
Usage
http://localhost:3000
- C#
- C++
- Objective-C
- Java
- JavaScript
- Dart
- Cloud Code
- Raw
bool includeMetaData = false;
SuccessCallback successCallback = (response, cbObject) =>
{
Debug.Log(string.Format("Success | {0}", response));
};
FailureCallback failureCallback = (status, code, error, cbObject) =>
{
Debug.Log(string.Format("Failed | {0} {1} {2}", status, code, error));
};
_bc.GamificationService.ReadInProgressMilestones(includeMetaData, successCallback, failureCallback);
bool includeMetaData = false;
_bc->getGamificationService()->readInProgressMilestones(includeMetaData, this);
bool includeMetaData = false;
BCCompletionBlock successBlock; // define callback
BCErrorCompletionBlock failureBlock; // define callback
[[_bc gamificationService] readInProgressMilestones:includeMetaData
completionBlock:successBlock
errorCompletionBlock:failureBlock
cbObject:nil];
boolean includeMetaData = false;
this; // implements IServerCallback
_bc.getGamificationService().readInProgressMilestones(includeMetaData, this);
public void serverCallback(ServiceName serviceName, ServiceOperation serviceOperation, JSONObject jsonData)
{
System.out.print(String.format("Success | %s", jsonData.toString()));
}
public void serverError(ServiceName serviceName, ServiceOperation serviceOperation, int statusCode, int reasonCode, String jsonError)
{
System.out.print(String.format("Failed | %d %d %s", statusCode, reasonCode, jsonError.toString()));
}
var includeMetaData = false;
_bc.gamification.readInProgressMilestones(includeMetaData, result =>
{
var status = result.status;
console.log(status + " : " + JSON.stringify(result, null, 2));
});
var includeMetaData = false;
ServerResponse result = await _bc.gamificationService.readInProgressMilestones(includeMetaData:includeMetaData);
if (result.statusCode == 200) {
print("Success");
} else {
print("Failed ${result.error['status_message'] ?? result.error}");
}
var includeMetaData = false;
var gamificationProxy = bridge.getGamificationServiceProxy();
var postResult = gamificationProxy.readInProgressMilestones(includeMetaData);
if (postResult.status == 200) {
// Success!
}
{
"service": "gamification",
"operation": "READ_IN_PROGRESS_MILESTONES",
"data": {
"includeMetaData": false
}
}
JSON Response
{
"data":{
"milestones":[
{
"gameId":"11549",
"questId":null,
"thresholds":{
"playerStatistics":{
"statistics":{
"Plane_Shot_Down":50
}
}
},
"extraData":null,
"description":"Awarded for shooting down 50 enemy planes.",
"id":"6",
"title":"Sky Ace",
"category":"Game_Milestones",
"status":"IN_PROGRESS"
}
]
},
"status":200
}