FinalizeSteamTransaction
Finalize Steam Transaction. On success, the player will be awarded the associated currencies.
Service | Operation |
---|---|
product | FINALIZE_STEAM_TRANSACTION |
Method Parameters
Parameter | Description |
---|---|
transId | Steam transaction id |
Usage
http://localhost:3000
- C#
- C++
- Objective-C
- Java
- JavaScript
- Dart
- Cloud Code
- Raw
string transId = "trans01";
SuccessCallback successCallback = (response, cbObject) =>
{
Debug.Log(string.Format("Success | {0}", response));
};
FailureCallback failureCallback = (status, code, error, cbObject) =>
{
Debug.Log(string.Format("Failed | {0} {1} {2}", status, code, error));
};
_bc.ProductService.FinalizeSteamTransaction(transId, successCallback, failureCallback);
const char *transId = "trans01";
_bc->getProductService()->finalizeSteamTransaction(transId, this);
// N/A
// N/A
// N/A
// Cloud Code only. To view example, switch to the Cloud Code tab
var transId = "trans01";
var productProxy = bridge.getProductServiceProxy();
var postResult = productProxy.finalizeSteamTransaction(transId);
if (postResult.status == 200) {
// Success!
}
{
"service": "product",
"operation": "FINALIZE_STEAM_TRANSACTION",
"data": {
"transId": "trans01"
}
}
JSON Response
{
"status": 200,
"data": {
"result": "OK"
}
}