LeaveGroupDivisionInstance
Similar to LeaveGroupTournament(), but removes member's group from division instance and also ensures that the division instance is removed from the group's division list.
| Service | Operation |
|---|---|
| tournament | LEAVE_GROUP_DIVISION_INSTANCE |
Method Parameters
| Parameter | Description |
|---|---|
| leaderboardId | Id of the division leaderboard the member's group is in. |
| groupId | Member's group id. |
Usage
http://localhost:3000
- C#
- C++
- Objective-C
- Java
- JavaScript
- Dart
- Roblox
- Cloud Code
- Raw
string leaderboardId = "^D^exampleDivSetId^1";
string groupId = "the-group-id";
SuccessCallback successCallback = (response, cbObject) =>
{
Debug.Log(string.Format("Success | {0}", response));
};
FailureCallback failureCallback = (status, code, error, cbObject) =>
{
Debug.Log(string.Format("Failed | {0} {1} {2}", status, code, error));
};
_bc.TournamentService.LeaveGroupDivisionInstance(leaderboardId, groupId, successCallback, failureCallback);
const char *leaderboardId = "^D^exampleDivSetId^1";
const char *groupId = "the-group-id";
_bc.getTournamentService().leaveGroupDivisionInstance(leaderboardId, groupId, this);
NSString *leaderboardId = @"^D^exampleDivSetId^1";
NSString *groupId = @"the-group-id";
BCCompletionBlock successBlock; // define callback
BCErrorCompletionBlock failureBlock; // define callback
[[_bc tournamentService] leaveGroupDivisionInstance:
leaderboardId:leaderboardId
groupId:groupId
completionBlock:successBlock
errorCompletionBlock:failureBlock
cbObject:nil]
String leaderboardId = "^D^exampleDivSetId^1";
String groupId = "the-group-id";
this; // implements IServerCallback
_bc.getTournamentService.leaveGroupDivisionInstance(leaderboardId, groupId, this);
public void serverCallback(ServiceName serviceName, ServiceOperation serviceOperation, JSONObject jsonData)
{
System.out.print(String.format("Success | %s", jsonData.toString()));
}
public void serverError(ServiceName serviceName, ServiceOperation serviceOperation, int statusCode, int reasonCode, String jsonError)
{
System.out.print(String.format("Failed | %d %d %s", statusCode, reasonCode, jsonError.toString()));
}
var leaderboardId = "^D^exampleDivSetId^1";
var groupId = "the-group-id";
_bc.tournament.leaveGroupDivisionInstance(leaderboardId, groupId, result =>
{
var status = result.status;
console.log(status + " : " + JSON.stringify(result, null, 2));
});
var leaderboardId = "^D^exampleDivSetId^1";
var groupId = "the-group-id";
ServerResponse result = await _bc.tournamentService.leaveGroupDivisionInstance(leaderboardId:leaderboardId, groupId:groupId);
if (result.statusCode == 200) {
print("Success");
} else {
print("Failed ${result.error['status_message'] ?? result.error}");
}
local leaderboardId = "^D^exampleDivSetId^1"
local groupId = "the-group-id"
local callback = function(result)
if result.statusCode == 200 then
print("Success")
else
print("Failed | " .. tostring(result.status))
end
end
_bc:getTournamentService():leaveGroupDivisionInstance(leaderboardId, groupId, callback)
var leaderboardId = "^D^exampleDivSetId^1";
var groupId = "the-group-id";
var tournamentProxy = bridge.getTournamentServiceProxy();
var postResult = tournamentProxy.leaveGroupDivisionInstance(leaderboardId, groupId);
{
"service":"tournament",
"operation":"LEAVE_GROUP_DIVISION_INSTANCE",
"data":{
"leaderboardId":"^D^exampleDivSetId^1",
"groupId":"the-group-id"
}
}
JSON Response
{
"data": {
"numScoresRemoved": 1
},
"status": 200
}