Skip to main content
Version: 5.7.0

FindLobby

Finds a lobby matching the specified parameters. Asynchronous - returns 200 to indicate that matchmaking has started.

ServiceOperation
lobbyFIND_LOBBY

Method Parameters

ParameterDescription
lobbyTypeThe type of lobby to look for. Lobby types are defined in the portal.
ratingThe skill rating to use for finding the lobby. Provided as a separate parameter because it may not exactly match the user's rating (especially in cases where parties are involved).
maxStepsThe maximum number of steps to wait when looking for an applicable lobby. Each step is ~5 seconds.
algoThe algorithm to use for increasing the search scope.
filterJsonUsed to help filter the list of rooms to consider. Passed to the matchmaking filter, if configured.
otherUserCxIdsArray of other users (i.e. party members) to add to the lobby as well. Will constrain things so that only lobbies with room for all players will be considered.
isReadyInitial ready-status of this user.
extraJsonInitial extra-data about this user.
teamCodePreferred team for this user, if applicable. Send "" or null for automatic assignment.

Usage

http://localhost:3000
string lobbyType = "4v4";
int rating = 76;
int maxSteps = 3;
string algo = "{\"strategy\":\"ranged-absolute\",\"alignment\":\"center\",\"ranges\":[5,7.5,10]}";
string filterJson = "{\"cheater\":false}";
string[] otherUserCxIds = { "55555:aaa-bbb-ccc-ddd:asdfjkl" };
bool isReady = false;
string extraJson = "{}";
string teamCode = "blue";
SuccessCallback successCallback = (response, cbObject) =>
{
Debug.Log(string.Format("Success | {0}", response));
};
FailureCallback failureCallback = (status, code, error, cbObject) =>
{
Debug.Log(string.Format("Failed | {0} {1} {2}", status, code, error));
};

_bc.LobbyService.FindLobby(lobbyType, rating, maxSteps, algo, filterJson, otherUserCxIds, isReady, extraJson, teamCode, successCallback, failureCallback);
JSON Response
{
"status": 200,
"data": {
"entryId": "7483a8-a27"
}
}
Common Error Code

Status Codes

CodeNameDescription
40601RTT_NOT_ENABLEDRTT must be enabled for this feature