GetPlayerScore
Gets a player's score from a leaderboard. If the player does not have a score in a leaderboard this method returns an error.
Service | Operation |
---|---|
leaderboard | GET_PLAYER_SCORE |
Method Parameters
Parameter | Description |
---|---|
leaderboardId | The leaderboard to retrieve the score from |
versionId | The version of the leaderboard |
Usage
http://localhost:3000
- C#
- C++
- Objective-C
- Java
- JavaScript
- Dart
- Cloud Code
- Raw
string leaderboardId = "default";
int versionId = -1;
SuccessCallback successCallback = (response, cbObject) =>
{
Debug.Log(string.Format("Success | {0}", response));
};
FailureCallback failureCallback = (status, code, error, cbObject) =>
{
Debug.Log(string.Format("Failed | {0} {1} {2}", status, code, error));
};
_bc.LeaderboardService.GetPlayerScore(leaderboardId, versionId, successCallback, failureCallback);
const char *leaderboardId = "default";
int versionId = -1;
_bc->getLeaderboardService()->getPlayerScore(leaderboardId, versionId, this);
NSString *leaderboardId = @"default";
int versionId = -1;
BCCompletionBlock successBlock; // define callback
BCErrorCompletionBlock failureBlock; // define callback
[[_bc leaderboardService] getPlayerScore:leaderboardId
versionId:versionId
completionBlock:successBlock
errorCompletionBlock:failureBlock
cbObject:nil];
String leaderboardId = "default";
int versionId = -1;
this; // implements IServerCallback
_bc.getLeaderboardService().getPlayerScore(leaderboardId, versionId, this);
public void serverCallback(ServiceName serviceName, ServiceOperation serviceOperation, JSONObject jsonData)
{
System.out.print(String.format("Success | %s", jsonData.toString()));
}
public void serverError(ServiceName serviceName, ServiceOperation serviceOperation, int statusCode, int reasonCode, String jsonError)
{
System.out.print(String.format("Failed | %d %d %s", statusCode, reasonCode, jsonError.toString()));
}
var leaderboardId = "default";
var versionId = -1;
_bc.leaderboard.getPlayerScore(leaderboardId, versionId, result =>
{
var status = result.status;
console.log(status + " : " + JSON.stringify(result, null, 2));
});
var leaderboardId = "default";
var versionId = -1;
ServerResponse result = await _bc.leaderboardService.getPlayerScore(leaderboardId:leaderboardId, versionId:versionId);
if (result.statusCode == 200) {
print("Success");
} else {
print("Failed ${result.error['status_message'] ?? result.error}");
}
var leaderboardId = "default";
var versionId = -1;
var leaderboardProxy = bridge.getLeaderboardServiceProxy();
var postResult = leaderboardProxy.getPlayerScore(leaderboardId, versionId);
if (postResult.status == 200) {
// Success!
}
{
"service": "leaderboard",
"operation": "GET_PLAYER_SCORE",
"data": {
"leaderboardId": "default",
"versionId": -1
}
}
JSON Response
{
"status": 200,
"data": {
"score": {
"score": 100,
"data": {
"test": "testdata"
},
"createdAt": 1484933569566,
"updatedAt": 1484933569566,
"leaderboardId": "testLeaderboard",
"versionId": 150
}
}
}