GetPlayerScoresFromLeaderboards
Gets a player's score from multiple leaderboards. Will only return scores if they exist.
Service | Operation |
---|---|
leaderboard | GET_PLAYER_SCORES_FROM_LEADERBOARDS |
Method Parameters
Parameter | Description |
---|---|
leaderboardIds | Collection of leaderboard IDs |
Usage
http://localhost:3000
- C#
- C++
- Objective-C
- Java
- JavaScript
- Dart
- Cloud Code
- Raw
string[] leaderboardIds = { "leaderboardId1", "leaderboardId2" };
SuccessCallback successCallback = (response, cbObject) =>
{
Debug.Log(string.Format("Success | {0}", response));
};
FailureCallback failureCallback = (status, code, error, cbObject) =>
{
Debug.Log(string.Format("Failed | {0} {1} {2}", status, code, error));
};
_bc.LeaderboardService.GetPlayerScoresFromLeaderboards(leaderboardIds, successCallback, failureCallback);
std::vector<std::string> leaderboardIds;
leaderboardIds.push_back("leaderboardId1");
leaderboardIds.push_back("leaderboardId2");
_bc->getLeaderboardService()->getPlayerScoresFromLeaderboards(leaderboardIds, this);
NSArray *leaderboardIds = @[ @"leaderboardId1", @"leaderboardId2" ];
BCCompletionBlock successBlock; // define callback
BCErrorCompletionBlock failureBlock; // define callback
[[_bc leaderboardService] getPlayerScoresFromLeaderboards:leaderboardIds
completionBlock:successBlock
errorCompletionBlock:failureBlock
cbObject:nil];
String[] leaderboardIds = { "leaderboardId1", "leaderboardId2" };
this; // implements IServerCallback
_bc.getLeaderboardService().getPlayerScoresFromLeaderboards(leaderboardIds, this);
public void serverCallback(ServiceName serviceName, ServiceOperation serviceOperation, JSONObject jsonData)
{
System.out.print(String.format("Success | %s", jsonData.toString()));
}
public void serverError(ServiceName serviceName, ServiceOperation serviceOperation, int statusCode, int reasonCode, String jsonError)
{
System.out.print(String.format("Failed | %d %d %s", statusCode, reasonCode, jsonError.toString()));
}
var leaderboardIds = [ "leaderboardId1", "leaderboardId2" ];
_bc.leaderboard.getPlayerScoresFromLeaderboards(leaderboardIds, result =>
{
var status = result.status;
console.log(status + " : " + JSON.stringify(result, null, 2));
});
var leaderboardIds = [ "leaderboardId1", "leaderboardId2" ];
ServerResponse result = await _bc.leaderboardService.getPlayerScoresFromLeaderboards(leaderboardIds:leaderboardIds);
if (result.statusCode == 200) {
print("Success");
} else {
print("Failed ${result.error['status_message'] ?? result.error}");
}
var leaderboardIds = [ "leaderboardId1", "leaderboardId2" ];
var leaderboardProxy = bridge.getLeaderboardServiceProxy();
var postResult = leaderboardProxy.getPlayerScoresFromLeaderboards(leaderboardIds);
if (postResult.status == 200) {
// Success!
}
{
"service": "leaderboard",
"operation": "GET_PLAYER_SCORES_FROM_LEADERBOARDS",
"data": {
"leaderboardIds": [
"1st-leaderboard-id",
"2nd-leaderboard-id"
]
}
}
JSON Response
{
"status": 200,
"data": {
"scores": [{
"score": 100,
"data": {
"test": "testdata"
},
"createdAt": 1484933569566,
"updatedAt": 1484933569566,
"leaderboardId": "testLeaderboard",
"versionId": 150
}, {
"score": 10,
"data": null,
"createdAt": 1484933681216,
"updatedAt": 1484933681216,
"leaderboardId": "testLeaderboard2",
"versionId": 3
}]
}
}