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Version: 6.0.0

SysCreateLobbyWithConfigAndPingData

Creates an instance of a lobby with a per-instance configuration override and the given ping data. Currently supports overriding the standard lobby type's team definitions. Will return the newly created lobby id in the event of a successful creation.

ServiceOperation
lobbySYS_CREATE_LOBBY_WITH_CONFIG_AND_PING_DATA

Method Parameters

ParameterDescription
ownerCxIdThe cx of the lobby instance owner.
lobbyTypeThe type of lobby to look for. Lobby types are defined in the portal.
ratingThe skill rating to use for finding the lobby. Provided as a separate parameter because it may not exactly match the user's rating (especially in cases where parties are involved).
otherUserCxIdsArray of other users (i.e. party members) to add to the lobby as well. Will constrain things so that only lobbies with room for all players will be considered.
settingsOwner settings for this lobby.
isReadyInitial ready-status of this user.
extraJsonInitial extra-data about this user.
teamCodePreferred team for this user, if applicable. Send "" or null for automatic assignment.
configOverridesPer-instance configuration overrides applied on top of the standard lobby type. Currently supports teams (a complete replacement list of team definitions: code, minUsers, maxUsers, autoAssign).
pingDataPing times for each region available for this lobby type. Can use GET_REGIONS_FOR_LOBBIES to retrieve the list of regions for a given lobby type.

Usage

http://localhost:3000
// Cloud Code only. To view example, switch to the Cloud Code tab
JSON Response
{
"data": {
"lobbyId": "23782:Relay_lobbyT_v2:1"
},
"status": 200
}