RunCallbacks
Run callbacks, to be called once per frame from your main thread
Usage
http://localhost:3000
- C#
- C++
- Objective-C
- Java
- JavaScript
- Dart
- Cloud Code
- Raw
//Step 2: N/A. The brainCloud Wrapper Updates itself using Unity MonoBehavior Update
// However, if you are not using Unity or not using the BrainCloudWrapper as a GameObject, call Update in your own update loop
_bc.Update();
note
The brainCloud Wrapper Updates itself using Unity MonoBehavior Update However, if you are not using Unity or not using the BrainCloudWrapper as a GameObject, call Update in your own update loop
_bc->runCallbacks();
[_bc runCallbacks];
_bc.runCallbacks();
// N/A
_bc.runCallbacks();
note
This is only needed if not using the built-in run loop. See initialize
// N/A
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JSON Response
// N/A